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Relic Entertainment CEO Outlines Development Strategies, Discusses Indie Life Post-Sega

Last March, Relic Entertainment announced its independence; an "external investor" helped officiate the Vancouver, Canada-based studio's separation from Sega. Via a press release, Relic thanked its former owner for the: "support over the years and guidance during this transition have been instrumental to our success. We may be out of the SEGA business, but we remain friends and colleagues. We are excited about this next chapter." The newly-independent development house proceeded to cut staff headcounts—according to the 2024 news cycle—and seemingly kept a low profile for the rest of the year. In early 2025, Relic has revealed its refreshed strategies and goals; VentureBeat and Game Developer both sat down and conducted interviews with Justin Dowdeswell (CEO). The relatively new Relic boss outlined his company's focus on three key areas of development. Relic remains committed to existing titles (e.g. Company of Heroes 3), but it will also pursue the production and publishing of "smaller-scope" games, as well re-imaginations of classics from its past portfolio.

Dowdeswell believes that company leadership will put "Relic back on the map" following its well-documented split from Sega. The future looks bright, due to the real-time strategy specialist's now unconstrained operating model—the CEO believes that his studio: "has innovated for its whole existence. The ability to tap into that is best served with Relic as an independent studio." Dowdeswell and his colleagues have long worked within the constraints of a relatively niche market segment; Relic's chief envisions something with a wider/more mainstream appeal: "the opportunity we have here is to crack the case of where RTS needs to go next...We've definitely seen really highly engaged multiplayer audiences. But it is limited when we talk about Company of Heroes, for example. This is a game set in World War II, which limits the audience to some degree. It's an RTS which further limits the audience. And when we internally talk about what the barriers are for us, broadening that audience is big. How do we bring new players in? How do we reach players?...We definitely strongly believe there is a market and there are players out there. It's our job to give them the next great RTS."

PlayStation Schedules Next "State of Play" Presentation, Airing Tomorrow - February 12

State of Play is back tomorrow, February 12! Tune in live for news and updates on great games coming to PS5. The show celebrates a creative and unique selection of exciting games from studios around the world. The 40+ minute show begins February 12 at 2pm PT / 5pm ET | 11pm CET / February 13 at 7am JST on YouTube and Twitch, and will be broadcast in English and Japanese. See you tomorrow!

Regarding co-streaming and video-on-demand (VOD)
Please note that this broadcast may include copyrighted content (e.g. licensed music) that PlayStation does not control. We welcome and celebrate our amazing co-streamers and creators, but licensing agreements outside our control could interfere with co-streams or VOD archives of this broadcast. If you're planning to save this broadcast as a VOD to create recap videos, or to repost clips or segments from the show, we advise omitting any copyrighted music.

Kingdom Come: Deliverance II Dev Discusses Building of Authentic World

The task of authentically recreating 15th century Bohemia for Kingdom Come: Deliverance II is one that's part careful forensic work, and part respectful artistic interpretation. To learn more, we sat down with senior game designer Ondřej Bittner to find out how the team at Warhorse Studios went about crafting an authentically immersive world in Kingdom Come: Deliverance II, available today. Bittner explains that the team starts with the geographical data, because not a lot has changed when it comes to the formation of hills, valleys and rivers. "Then, there are the military maps created in the mid-19th century. They usually have the layout of fairly static villages," Bittner says. "This was quite a common thing to do in European military history. When you build an army that has hundreds of thousands of soldiers, you need really good maps with individual buildings, logistical points, roads and so on."

Once the top-level geography, settlements and architecture of 15th century Bohemia have all been established, the team then turns to the living curators of those buildings that survived to the modern day. "You can talk to the people taking care of these castles or churches, and see if they have any material on a particular building," says Bittner. "Sometimes they do, sometimes they don't! If they don't, then you have to reconstruct it from more general knowledge about the time."

NEXT Studios & Owlcat Games Launch Biped 2 Demo, Available Until February 17

A new adventure is here, adventurers! Today—on February 10—start your journey in the Biped 2 Demo, team up with friends, explore brand new levels and mechanics! Today, Owlcat Games, alongside META Publishing and NEXT Studios, is proud to announce that the first-ever demo playtest for their puzzle action-adventure title, Biped 2, is now live until February 17. Fans of the original Biped and curious newcomers can access the playtest on the game's Steam page. The adorable bipedalled robots you know and love are back! Biped 2 is the sequel to the exciting original game about two charming bipedal robots, Aku and Sila, who rely on each other and embark on incredible adventures side by side. Dive into the groovy co-op action-adventure game full of puzzles, friendship, support, and fun!

Biped 2 raises the stakes with expanded multiplayer, including four-player co-op for the first time, new robots, missions, and stunning new biomes. Players will encounter even more challenging puzzles as they navigate diverse landscapes, either solo or with friends in two-or four-player co-op. After brave bipeds had reactivated all the beacons on Earth, they received a strange signal from a faraway planet. This can mean only one thing—someone is calling out for help! Now, our mechanical friends are determined to prove themselves and help those in need across the Galaxy. Become a hero and save the planet in distress. After all, even the tiniest robots are capable of great deeds!

Avowed Devs Explain Game's Connection to "Pillars of Eternity" Universe

The more I learn about the Living Lands of Avowed, an island ripe with riches, mystery, and magic, the more it feels like it's the Wild West of Eora. A frontier full of adventurers, mercenaries, and thieves, all looking to stake a claim—as a player, that's exactly where I want to be. It projects this unique, early-modern period look and feel where it's not quite medieval, but sophisticated enough that society is utilizing things like gunpowder and blast furnaces, with cultures developing their own distinct means of survival - much like moments in the history of our world. In talking with the team at Obsidian, I learned that all of this is intentional in its design, giving us a look at what a new frontier would look like if it were a first-person fantasy role-playing game. Borrowing elements from our world also helps to inform the "rules" Obsidian follows for crafting a player experience within the Living Lands, turning the dials just enough to give us something wholly unique, where souls are real and gods exist - but not necessarily in a way that we think of them.

"When you're informed by those two basic facts, it guides a lot about both the kind of content you develop and the tone and flavor you give it," explains Game Director Carrie Patel. "The flow of souls, the presence and existence of that energy, is key and core to life continuing in Eora in a way that will resonate with players who have been through Pillars of Eternity II: Deadfire. We have a traditional pantheon in the world of Pillars, and you will get glimpses of some of these gods in Avowed." This all feeds into the various cultures you will encounter along the way—what's important to them (like their gods) is what gives life to the game. The Aedyrans, for example, are a nation that heavily values the ideas of rightful rule, leadership, and order—and now they're plopped into the greatest frontier of Eora. What would it look like as they start to try and blend in with the locals? It may be a small change in their outfit or adapting to how they choose to live. This "Wild West" attracts all sorts, and rigidity may not blend very well with what's required to survive the Living Lands.

The Sims at 25 - Veteran Developer Discusses Franchise History

25 years ago, The Sims made history with the first instalment of a legendary series that would go on to be one of the best-selling of all time. Few simulation games have enjoyed the success and longevity of The Sims—and the freedom and creativity to play with life however you want has afforded the series near-unrivalled appeal in the years since. This week, Electronic Arts is celebrating this milestone and the history of the series in a big way, which includes a huge The Sims 4 Free Content Update containing new Create a Sim options, clothing, Build/Buy Items and much more. The festivities will also include the limited-time Blast From The Past Event, which lets players earn revamped versions of iconic items from the original The Sims game via in-game goals.

We had the opportunity to chat with Kevin Gibson, Production Director for The Sims at EA. Gibson has been working in production roles across the franchise since 2003, and has first-hand experience of how the series has evolved in that time. The studio is abuzz with excitement about the franchise's birthday, and Gibson shares that digging deep into the series' past to rediscover nostalgic highlights has been extremely rewarding. "Our incredible players have shown us that no one does life like The Sims, and we wanted to celebrate this journey we have been on together," Gibson says. "25 years ago there was a game with an idea that made big a splash at E3, and look where we are today! We've been part of multiple generations and touched millions of lives.

Kingdom Come: Deliverance II Devs & Deep Silver Present "PROS" - an Optional Account System

Ride like a lord, not a common stable hand. Join PROS and claim the Lord of Skalitz Caparison as your welcome reward. What is PROS? PROS is our optional account system, allowing us to create a community program which you can sign up to in order to get the latest news and rewards from Deep Silver.

What can I get for signing up to PROS for Kingdom Come: Deliverance II?
As a welcome reward for joining the program, all players will receive the Lord of Skalitz caparison. There will be additional rewards and Twitch drops over the next few months, so keep an eye on the in-game message of the day, follow us on social, and/or sign up to our community emails for more info.

Where can I access my PROS items?
PROS rewards can be found in your shared stash after completing the mission "Laboratores." These shared stashed can be found when purchasing lodging that includes shared stash in selected taverns; or by following the main quest line, where they can be found in your shared stash, which is in the room the local miller and blacksmith let you use after you complete the first part of their quests.

Sports Interactive & Sega Announce Cancellation of Football Manager 25

Sports Interactive regret to inform that, following extensive internal discussion and careful consideration with SEGA, we have made the difficult decision to cancel Football Manager 25 and shift our focus to the next release. For the large numbers of you who pre-ordered FM25, we thank you enormously for your trust and support—we're very sorry to have let you down. Please see the FAQs below on obtaining your refund. We know this will come as a huge disappointment, especially given that the release date has already moved twice, and you have been eagerly anticipating the first gameplay reveal. We can only apologize for the time it has taken to communicate this decision. Due to stakeholder compliance, including legal and financial regulations, today was the earliest date that we could issue this statement.

Development Update: Football Manager 25
We have always prided ourselves on delivering the best value for money games that bring you countless hours of enjoyment, that feel worth every moment and every penny you spend. With the launch of FM25 we set out to create the biggest technical and visual advancement in the series for a generation, laying the building blocks for a new era. Due to a variety of challenges that we've been open about to date, and many more unforeseen, we currently haven't achieved what we set out to do in enough areas of the game, despite the phenomenal efforts of our team. Each decision to delay the release was made with the aim of getting the game closer to the desired level but, as we approached critical milestones at the turn of the year, it became unmistakably clear that we would not achieve the standard required, even with the adjusted timeline.

Microsoft Previews Upcoming Age of Empires & Age of Mythology Content

2024 was a year for Age of Empires and Age of Mythology players shaped by your passion, creativity, and epic moments. Thanks to your dedication, it's been an incredible year not just for the community, but for the franchise as a whole. Together, we've had an incredible year. We kicked things off with the New Year, New Age showcase, crowned champions at Red Bull Wololo: El Reinado, connected with many of you at Gamescom, and celebrated the launches of Age of Mythology: Retold and Age of Empires Mobile. Along the way, we expanded the franchise in new ways and welcomed over 10 million new players—reaching an incredible milestone of 60 million Age of Empires players worldwide. Our players continue to influence the many ways in which the franchise moves forward. Today we're thrilled to start 2025 by unveiling what's ahead. Settle in, because we've got a lot to share!

Immortal Pillars Expansion Launches March 4, Pre-Order Now
For Age of Mythology: Retold players, the wait is almost over! After revealing the Immortal Pillars expansion for Age of Mythology: Retold at Tokyo Game Show, we're excited to announce it will launch on March 4th—and pre-orders are live now! Packed with brand-new content, this expansion introduces the Chinese pantheon, alongside stunning new maps, myth units, and gameplay features. Check out some highlights of all the exciting content here! As a reminder, if you already own the Age of Mythology: Retold Premium Edition, Immortal Pillars is yours at no additional cost—jump in and play on day one!

Paradox Interactive Announces Acquisition of Haemimont Games

Paradox Interactive AB (Paradox) has signed a binding agreement to acquire all shares in Haemimont Games AD (Haemimont Games). The acquisition is a further step in Paradox's strategic focus on growing in the management games genre, by building a strong internal capability that complements the Group's current studio organization. "We are very happy to welcome Haemimont Games to Paradox!" said Fredrik Wester, CEO of Paradox. "They bring a tight-knit team with long experience in developing management games with many well received projects in their portfolio. Moreover, they have a strong creative streak, technology developed for their niche, a new IP in development and a strong culture that fits Paradox's way of working. We have strong faith in their team and leadership, and our main focus now is to ensure that they can continue to create great games under new ownership."

Following the acquisition, Haemimont Games will be a wholly owned subsidiary of Paradox. The current leadership and team will remain active with the studio, and the studio's ongoing projects will remain in development. "We're delighted to become a part of the Paradox family!" said Gabriel Dobrev, Founder of Haemimont Games. "The cultural fit between our companies is remarkable, and we already feel at home. This partnership empowers us to push the boundaries of our games, delivering deeper and more intense experiences to our players. It also opens new horizons for our team, technology, and creative processes, which we're eager to explore. Expect amazing new games from us!" The acquisition consists of an upfront cash consideration and a performance-based earnout of similar size that is to be paid out over the coming years. Haemimont Games and Paradox have agreed to not disclose the purchasing price at this point. The acquisition is financed with cash at hand and expected to be completed within a few days.

Capcom Showcases Onimusha: Way of the Sword, Announces Samurai's Destiny Remaster

Capcom held a double-feature livestream, combining our latest news and updates in one special show. We shared the news on our upcoming lineup in Capcom Spotlight, followed by a deep dive into the highly anticipated Monster Hunter Wilds ahead of launch on February 28. Here's the big news from the show.

Onimusha: Samurai's Destiny remaster announced, Onimusha: Way of the Sword update
Additional details were shared on the brand-new title in Capcom's legendary swordplay action series, Onimusha: Way of the Sword. Onimusha: Way of the Sword tells the heroic tale of a sole samurai fighting against hordes of twisted creatures known as the Genma. Wielding an Oni Gauntlet, our new protagonist will mow down enemies in this dramatic story, set in a beautiful and eerie rendition of Kyoto. True to the series' soul-sucking action combat, absorbing souls to restore health and use special moves in the heat of battle is key to victory. Experience thrilling sword fights and slice through hordes of Genma when Onimusha: Way of the Sword launches in 2026.

Criterion Completely Focused on Next Battlefield, EA Boss Foresees Revival of Need for Speed Series

During yesterday's "Battlefield Labs" announcement, Electronic Arts revealed the full extent of its international multi-team development setup—dubbed "Battlefield Studios." According to their recent presentation, franchise originator—DICE (Stockholm)—is working alongside Ripple Effect (formerly DICE Los Angeles), Motive (Montreal) and Criterion (Guildford). EA's British studio is best known for its past work—most notably (going back nearly twenty-five years ago) the Burnout series and newer Need for Speed titles. The Surrey-based outfit appears to be completely devoted to working on the next Battlefield entry's single-player component—older press releases hinted about a new Need for Speed project. Around autumn 2023, Vince Zampella (Battlefield franchise overseer) announced that the majority of Criterion's team had shifted over to working on a next-gen Battlefield title, while a smaller "core group" would: "continue on what's next for Need for Speed."

Almost a year ago, Criterion and EA celebrated the Need for Speed franchise's thirtieth anniversary—a press release focused mainly on roadmapped content for Need for Speed Unbound (2022). The game was updated with a final chunk of post-release content last November. Eurogamer took it upon themselves to investigate Criterion's current internal formation, given that support duties have concluded on the NFS Unbound project. The online publication received a response from EA's top-most Battlefield developer. Zampella said in a statement to Eurogamer: "the Need for Speed team at Criterion are joining their colleagues working on Battlefield...As a company, it was important to us to take the last year to listen to our Need for Speed community and use their feedback to create content for Unbound...With an increased understanding of what our players want in a Need for Speed experience, we plan to bring the franchise back in new and interesting ways."

Helldivers 2: Servants of Freedom Warbond DLC Launches on February 6

Let's be honest, Helldivers: Super Earth is worth it. No matter what "it" is. All Helldivers share this belief, and fanatical loyalty is expected from all citizens of Super Earth. But the Helldivers need to demonstrate their allegiance. They need to look like the democratic disciples they are inside, and the only way we know to properly show it off is with the gear from our next Warbond: Servants of Freedom which launches on February 6.

So what does true devotion to Democracy look like?
Hellbombs. It looks like Hellbombs. They really send a message: liberation is big, loud, and happening all around you. It gets the spirit of democracy soaring, and gets a lot of other things soaring, too, like buildings, Bile Titans, and Automaton industrial sites. Now, imagine you've got that kind of freedom strapped to your back. That's the B-100 Portable Hellbomb, a beacon of democratic truth in a convenient backpack format, which can be easily activated by you or a helpful teammate. Just be sure to drop the pack and clear the area once it's active, because the B-100's got a ten-second countdown that can't be canceled.

Saber Interactive & Focus Entertainment Showcase Roadcraft's Gameplay

We know how much you've been waiting for this moment, we're thrilled to unveil the gameplay trailer for RoadCraft! Just imagine stepping into a world where you're the one turning disaster zones into thriving landscapes with cutting-edge technology and teamwork to make it happen. Sounds like a dream, doesn't it? In RoadCraft, you're at the helm of a disaster recovery company specializing in restoring areas devastated by natural calamities. With advanced simulation powered by Saber Interactive's new engine, every material, vehicle, and terrain reacts with realistic physics, making each task feel immersive and rewarding.

Launching May 20th, 2025
This first look showcases breathtaking environments brought to life with stunning visuals and realistic physics. Whether you're clearing debris, rebuilding roads, or restoring vital infrastructure, you've got everything you need to tackle challenges with creativity and precision. And with co-op gameplay for up to four players, it's all about coming together and rebuilding as a team.

Xbox Game Pass Reveals February Title Line-up

Welcome back, friends! Happy to be here with more news, games, and updates. Speaking of news, we had lots of it in the 2025 Developer_Direct—with a little "everything you see is coming to Game Pass" spice. Here's what you missed (watch the presentation below, after the jump)! So many games to look forward to, plus a few surprise "you can play them right now" messages. Now let's get to even more games for Game Pass!

Available Today—Far Cry New Dawn (Cloud, Console, and PC)—February 4
Game Pass Ultimate, PC Game Pass, Game Pass Standard
Dive into a transformed, vibrant, post-apocalyptic Hope County, Montana, 17 years after a global nuclear catastrophe. Lead the fight against the Highwaymen as they seek to take over the last remaining resources.

Microsoft Flight Simulator 2024 Developer Livestream Happening Tomorrow, February 5

Our next Developer Livestream is now confirmed for Wednesday, February 5 at 10:30am PST (18:30 UTC). Follow our official Twitch channel to receive a notification when our panel of Jorg, Seb, and Martial go live to discuss the future development plans for Microsoft Flight Simulator and answer the most frequently asked questions the community submitted to our web form over the past few weeks. As always, the panel will also answer live questions from Twitch viewers, so be sure to tune in if you didn't have a chance to pre-submit a question!

Thank you to everyone who has downloaded the Microsoft Flight Simulator 2024 Sim Update 1 pre-release beta test build! Since its launch in January, our team has been very carefully reading your feedback and bug reports on the forums. A new pre-release build with more fixes and improvements is coming soon for beta testers. If you would like to enroll in the beta to help test the next major release of MSFS 2024, you can find instructions (for PC-MS Store, PC-Steam, and Xbox Series X|S) here.

MSI & Capcom Launch Monster Hunter Wilds Special Monitor Promotion

With Monster Hunter Wilds launching on February 28th, MSI is thrilled to announce a special promotion starting this week. Gamers can prepare for this exciting release by earning exclusive rewards with the purchase of select MSI gaming monitors.

Monster Hunter Wilds—A Thrilling Adventure Awaits & Enhanced gaming experience with MSI Monitors
Dive into the world of Monster Hunter Wilds, where brave hunters confront colossal creatures in untamed wilderness. From exploring lush forests to battling fierce monsters in breathtaking landscapes, every quest promises an unforgettable adventure for gamers seeking excitement and challenge. MSI's premium gaming monitors are designed to bring every detail of Monster Hunter Wilds to life. With cutting-edge features and industry-leading performance, these monitors provide gamers with an immersive and seamless experience that matches the intensity of the hunt.

Former Sony Exec Believes PlayStation 6 Will Retain Optical Disc Support

A former chairman of Sony Interactive Entertainment USA—Shawn Layden—has shared his views regarding current and future PlayStation product landscapes. In an interview conducted by podcaster Reece Reilly (of KIWI TALKZ), the American businessman was asked about Microsoft's recent-ish release of all-digital Xbox home consoles. Layden believes that Sony will not copy its main rival's homework—the heavily rumored "PlayStation 6" could launch in two forms: with an optical drive, or without. The ex-SIE boss commented about a potential disc-less future platform: "I don't think Sony can get away with it now...I think Xbox has had more success in pursuing that strategy, but Xbox is really most successful in their business in a clutch of countries: the U.S., Canada, UK, Ireland, Australia, New Zealand, South Africa. Coincidentally enough—all English-speaking countries."

The current day PlayStation 5 family—consisting of standard, slim, and Pro models—is this generation's market leader; having established a huge international userbase (roughly 65 million units, back in September 2024). Layden cites these numbers as a guideline for the makeup of a new-gen model: "Sony, which is the number one platform in probably 170 countries around the world, has an obligation or a responsibility to say: 'If we go discless, how much of my market is not able to make that jump?' Can users in rural Italy get a decent connection to enjoy games?" He thinks that his former colleagues are making very careful considerations, given the complicated nature of catering to a diverse audience: "which part of your market will be damaged by going to disc-less market? I'm sure they're doing their research on it. And there will be a tipping point, where there's some percentage where you can say, 'Okay that's fine, we can turn our back on that part of the market.' But Sony's market is globally so huge, I think it would be hard for them to go fully disc-less, even with the next generation."

Firaxis Reveals Civilization VII Global Release Times

Civilization VII global release timing—from Early Access to launch, find your Civ VII start time on our global release map! Sid Meier's Civilization VII is almost here! Check out when you can start playing. Whether you're jumping in for early access or waiting for launch, use this map to find your Civilization VII release time around the globe. Are you ready for one more turn?

The award-winning strategy game franchise returns with a revolutionary new chapter. Sid Meier's Civilization VII is a turn-based strategy game that empowers you to build the greatest empire the world has ever known! In Civilization VII, your strategic decisions shape the unique cultural lineage of your evolving empire. Rule as one of many legendary leaders from throughout history and steer the course of your story by choosing a new civilization to represent your empire in each Age of human advancement.

Atomic Heart's Third DLC "Enchantment Under the Sea" Out Now

Mundfish Studio and Focus Entertainment are excited to celebrate the release of Atomic Heart's third DLC "Enchantment Under the Sea"! Available as part of the Atomic Pass, this DLC gets back to exploring the aftermath of the campaign's main storyline by leaving Limbo behind and taking players back to explore Facility 3826. There, they'll be introduced to a new underwater Neptune Research Center, new weapons and glove abilities as well as new sea-dwelling threats! Atomic Heart is out now on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One and PC. Benefit from discounts up to 67% on the Standard and Premium Editions, as well as all the game's DLCs on PlayStation, Xbox and Steam.

Look for answers in the depths of Facility 3826
"Enchantment Under the Sea" goes back to the spectacular combat gameplay that made Atomic Heart one of the highlights of 2023! Meet an eclectic cast of new and returning characters, and dive into the underwater Neptune Research Center with a Twin at your side to regain what was lost and find a way to save Mankind from a dismal future. This new adventure will even take you back to familiar locations that have changed beyond recognition like the flying city of Chelomey, now under the crushing rule of a familiar, formerly-friendly huge Robogirl.

Kingdom Come: Deliverance II Available to Pre-Load Now, Henry's Journey Gets Steam Deck Verified

Bohemia awaits! Good things come to those who wait…Kingdom Come: Deliverance II pre-load is available NOW on all platforms! A thrilling story-driven action RPG, with a rich open world, set in 15th century Medieval Europe. Experience the ultimate medieval adventure—through the eyes of young Henry—as you embark on a journey of epic proportions. Kingdom Come: Deliverance II releases on 4 February 2025 on PC, Xbox Series X|S and PlayStation 5.

Steam Deck Verified
Take Henry's journey on the go and experience medieval Bohemia wherever you may roam. Kingdom Come: Deliverance II is officially playable on Steam Deck. Kingdom Come: Deliverance II is a gripping tale of revenge, betrayal and discovery. Embark on an epic journey from a humble blacksmith's forge to the court of Kings. From bustling city streets to lush forests, discover this open-world Medieval Europe through an unforgettable adventure filled with action, thrill and wonder.

Warhorse Presents Official CGI Trailer for Kingdom Come: Deliverance II

Experience the highs and lows of Henry's journey in the Official CGI Trailer for Kingdom Come: Deliverance II, where life in 15th-century Bohemia is as unpredictable as it is unforgiving. From the chaos of a brawl to the fleeting joy of celebration, every moment pulls Henry deeper into the challenges of medieval life. Get ready for a story of resilience, danger, and the choices that will shape the next chapter. The journey begins February 4. Released in 2018, the first Kingdom Come: Deliverance thrust players into the life of Henry of Skalitz, a medieval blacksmith's apprentice turned vengeful adventurer. With the long-anticipated sequel almost upon us, what do newcomers need to know about the groundbreaking gameplay of this unique RPG series?

Meet Henry of Skalitz
Henry's original tale is a deeply personal one, set against the struggles of a medieval Bohemia's grander nobility. His tranquil life - as a humble blacksmith's apprentice - is dramatically upended when his parents are murdered during an assault waged by one of the warring lords of the land. Having narrowly fled the massacre himself, Henry's journey towards retribution sees him crossing paths with villagers, bandits and the nobility alike, as he battles to retrieve the sword crafted by his father for presentation on that fateful day - now a symbolic tool of retribution.

Warner Bros. Will Wrap Up MultiVersus Live-service, Concluding with Season 5

Hi everyone. We have an important update to share regarding MultiVersus. After careful consideration, our next Season will serve as the final seasonal content update for the game. MultiVersus Season 5 will begin on February 4, 2025, and run through May 30, 2025, adding two new playable characters to the roster—DC's Aquaman and Looney Tunes' Lola Bunny. All new Season 5 content, including Aquaman and Lola Bunny, will be earnable through gameplay. Both new characters will be accessible when Season 5 begins on February 4 at 9 a.m. PST—Aquaman via the Battle Pass as the first tier reward and Lola as the daily calendar login reward.

All online features will continue to be available until Season 5 concludes on May 30 at 9 a.m. PST. At that point, there will be an option to play MultiVersus offline via the local gameplay mode, either solo against A.I. opponents or with up to three friends. To do this, you'll need to install/download the latest version of the game and log in during Season 5, any time between February 4 at 9 a.m. PST and May 30 at 9 a.m. PST. After logging in, a local save file will be automatically created connected to your PlayStation Network, Microsoft Store, Steam, or Epic Games Store account, allowing you to enjoy the game offline with all earned and purchased content moving forward.

Midnight Society Closing Down, Development of DEADROP Ends

Today we are announcing Midnight Society will be closing its doors after three incredible years, with an amazing team of over 55 developers contributing to our new IP DEADROP. We are actively seeking other game studios that would be interested in offering employment opportunities to our talented team members. If you know anyone who's hiring please forward this message to them or DM us for direct intros. We express our sincere gratitude to each and every one of our community members and deeply sorry we were unable to reach our ultimate goal.

Midnight Society was founded on the core principles of transparency and open development. From as early as the creation of the very first weapon, environment, and gameplay systems, we shipped playable builds of our games to our massive community of players. With the leadership of three industry veterans, the studio grew to over fifty AAA developers from the largest franchises in the world (Call of Duty, Halo and Fortnite), alongside hundreds of thousands of community members who signed up to play in-development Snapshots of our first game and provide crucial feedback for the team.

Capcom Schedules Spotlight Event & Monster Hunter Wilds Showcase: February 4

Tune in live on February 4, 2025 at 2pm PT for a Capcom doubleheader! Join us for a 20-minute Capcom Spotlight followed immediately by a 15-minute Monster Hunter Wilds Showcase! In Capcom Spotlight, get the latest info on Onimusha: Way of the Sword, Capcom Fighting Collection 2, and MARVEL vs. CAPCOM Fighting Collection: Arcade Classics! Then, producer Ryozo Tsujimoto delivers the latest Monster Hunter Wilds information to you, including a new trailer and more info about the second Open Beta Test.

Bringing you back-to-back info about all that's coming from Capcom! First get the scoop on upcoming games from Capcom Spotlight, then tune in to the Monster Hunter Wilds Showcase for all the latest info! Both events will have subtitles available in 13 languages! The broadcast is planned to be approximately 35 minutes. Date and time may change without notice. These broadcasts contain age-restricted titles.
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